Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 consistently and reliably tests your PCs DirectX 11 performance under game-like loads.We recommend using the latest version of 3DMark to benchmark modern hardware.
This GPU graphics test features a large number of spot and point lights, with some of the spot lights casting shadows. Volumetric illumination with noise adjusted optical density creates the effect of murky water. Deep Sea Graphics Test 2 features fewer lights than Graphics Test 1 but introduces a moderate amount of tesselated geometry on the rocks, corals and man-made structures. Post processing adds depth of field and other camera lens effects. Secrets hidden deep in the jungle are uncovered with atmospheric lighting and DirectX 11 tessellation. Volumetric lighting illuminates the scene with bright sunlight filtering through the dense foliage. Tessellation adds rich detail to the temple carvings and the jungle foliage. This GPU test features heavy tesselation and the majority of the workload comes from drawing tessellated geometry. The Moon acts as a shadow casting directional light and the headlights are shadow casting spot lights. The test contains a multi-theaded simulation of a large number of rigid bodies, some connected with joints, colliding using the Bullet Open Source Physics Library. The CPU runs a rigid body physics simulation with a moderate number of colliding and jointed objects. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |